

I say surprisingly because the controller includes a built-in Dolby Atmos license so you can download the Dolby Access app and tweak the audio in much the same way there. Surprisingly there’s an audio menu which allows you to tweak the output of the 3.5mm headphone jack to your liking. The only buttons you can’t mess with (at least in this app) are the view, menu, share and guide buttons, which is understandable. The 4 back buttons can of course be programmed to act as any of the face buttons, d-pad up, down, left and right, stick buttons, triggers and bumpers. You can remap the controls, adjust the response curve of each thumbstick, the travel distance of the triggers, choose between a 4 or 8-way d-pad, adjust how strong each of the rumble motors are, and invert, swap or tweak just about anything you can think of to get the exact control experience you want. Like the other Nacon controllers we’ve reviewed, the Revolution X has very solid build quality, as you should expect. The controller has nice, strong vibration including separate motors in the triggers just like official Xbox controllers, which is always good to see as some third-party controllers skip out on that feature. I don’t want to repeat myself from my Pro Compact review too much, but like that controller the sticks feel smooth, all of the controls feel responsive and the d-pad isn’t ultra-clicky. One thing I’m happy to see changed from the Pro Compact is the placement of the view and menu buttons, they’re more central now so you no longer have to reach over the left thumbstick to press view. That’s certainly nit-picking though and is more than made up for by the very cool LED ring. With the glass-like buttons of the official Xbox controllers (and now Sony’s DualSense too) I can’t help but see these buttons as a little less premium-looking by comparison, and the guide button doesn’t light up. I mentioned this in the Pro Compact review but I’m personally not the biggest fan of the look of the face buttons and guide button. There are four programmable back-buttons which I admittedly hit a few times by mistake to begin with, but you quickly learn to adjust your grip to avoid that. Compared to an official Xbox One pad, the X is ever so slightly wider and the controls on the left and right are spread a little further apart. Unlike the Pro Compact, this is a full-sized controller and fits nicely in larger hands. Pictured above: Revolution X Pro next to the Pro Compact and Revolution Unlimited Pro

I rather like the etched-in lines where the textured plastic meets the smooth face of the controller, the detailing has a subtle futuristic look.

In exchange though, the Revolution X is quite a bit cheaper, so while I personally think any controller over £60 or £70 should probably have a wireless option, that mostly seems fair.Īs opposed to the aforementioned rubber coating, this controller has matte plastic on the front and textured plastic down the sides and lower back of the handles for extra grip in those long gaming sessions. Compared to the Unlimited it does miss out on a few of the more luxurious features of that pad like the rubber coating and wireless connectivity.

In fact the X shares many similarities with the Unlimited and the other controllers in Nacon’s “ Revolution” line. The Revolution X is a matte black controller featuring silver thumbsticks with the signature Nacon designs on black caps, white LED indicators for power and settings profiles, and a customisable LED ring around the right thumbstick, just like the Revolution Unlimited Pro controller we reviewed previously.
